JRH Flight Simulator
Instrument Panel

Over the past several months I have been working on an interactive instrument panel for FS2004 Microsoft Flight Simulator. My old laptop was starting to have multiple issues. It was almost 8 years old and even with multiple upgrades it started to show its age.

When purchasing a new laptop I decided to get a new one that was rated for gaming. I purchased a ASUS TUF Gaming A15 Gaming Laptop, 15.6" 144Hz FHD IPS-Type, AMD Ryzen 5 4600H, GeForce GTX 1650, 8GB DDR4, 512GB PCIe SSD, Gigabit Wi-Fi 5, Windows 10 Home, FA506IH-AS53. I upgraded it to 32gb memory and added a second 500gb solid state hard drive.

With a faster system I decided to look into an Arduino based instrument panel using the FSUIP interface. Originally I planned to program the interface with a VB6 app however I rean into issues with connecting to the FS using the FSUIPC interface. With some research I found an app called Mobiflight. Mobiflight interfaces directly with the Arduino so no extra programming is required. I am planning on adding extra detail on this at a later date.

Still some wiring to complete and cleanup.

The instrument panel is divided into three segments: Autopilot, Com/Nav and Engine/Accessories. Panel fronts were printied out using my 3D printer.



Engines and Accessories

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